Tag Archives: bit depth

Sub Bit Signal

My camera has a 14-bit ADC.  Can it accurately record information lower than 14 stops below full scale? Can it store sub-LSB signals in the raw data?

With a well designed sensor the answer, unsurprisingly if you’ve followed the last few posts, is yes it can.  The key to being able to capture such tiny visual information in the raw data is a well behaved imaging system with a properly dithered ADCContinue reading Sub Bit Signal

Smooth Gradients and the Weber-Fechner Fraction

Whether the human visual system perceives a displayed slow changing gradient of tones, such as a vast expanse of sky, as smooth or posterized depends mainly on two well known variables: the Weber-Fechner Fraction of the ‘steps’ in the reflected/produced light intensity (the subject of this article); and spatial dithering of the light intensity as a result of noise (the subject of a future one).

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The Difference Between Data and Information

In photography, digital cameras capture information about the scene carried by photons reflected by it and store the information as data in a raw file pretty well linearly.  Data is the container, scene information is the substance.  There may or may not be information in the data, no matter what its form.  With a few limitations what counts is the substance, information, not the form, data.

A Simple Example

Imagine for instance that you are taking stock of the number of remaining pieces in your dinner place settings.  You originally had a full set of 6 of everything but today, after many years of losses and breakage, this is the situation in each category: Continue reading The Difference Between Data and Information

How Many Bits to Fully Encode My Image

My camera sports a 14 stop Engineering Dynamic Range.  What bit depth do I need to safely fully encode all of the captured tones from the scene with a linear sensor?  As we will see the answer is not 14 bits because that’s the eDR, but it’s not too far from that either – for other reasons, as information science will show us in this article.

When photographers talk about grayscale ‘tones’ they typically refer to the number of distinct gray levels present in a displayed image.  They don’t want to see distinct levels in a natural slow changing gradient like a dark sky: if it’s smooth they want to perceive it as smooth when looking at their photograph.  So they want to make sure that all possible tonal  information from the scene has been captured and stored in the raw data by their imaging system.

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Dynamic Range and Bit Depth

My camera has an engineering Dynamic Range of 14 stops, how many bits do I need to encode that DR?  Well, to encode the whole Dynamic Range 1 bit could suffice, depending on the content and the application.  The reason is simple, dynamic range is only concerned with the extremes, not with tones in between:

    \[ DR = \frac{Maximum Signal}{Minimum Signal} \]

So in theory we only need 1 bit to encode it: zero for minimum signal and one for maximum signal, like so

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