Now that we know how to create a 3×3 linear matrix to convert white balanced and demosaiced raw data into connection space – and where to obtain the 3×3 linear matrix to then convert it to a standard output color space like sRGB – we can take a closer look at the matrices and apply them to a real world capture chosen for its wide range of chromaticities.
We understand from the previous article that rendering color during raw conversion essentially means mapping raw data represented by RGB triplets into a standard color space via a Profile Connection Space in a two step process
The process I will use first white balances and demosaics the raw data, which at that stage we will refer to as , followed by converting it to Profile Connection Space through linear transformation by an unknown ‘Forward Matrix’ (as DNG calls it) of the form
Determining the nine coefficients of this matrix is the main subject of this article. Continue reading Color: Determining a Forward Matrix for Your Camera
What are the basic low level steps involved in raw file conversion? In this article I will discuss what happens under the hood of digital camera raw converters in order to turn raw file data into a viewable image, a process sometimes referred to as ‘rendering’. We will use the following raw capture to show how image information is transformed at every step along the way:
Rendering = Raw Conversion + Editing
I’ve mentioned in the past that I prefer to take spatial resolution measurements directly off the raw information in order to minimize often unknown subjective variables introduced by demosaicing and rendering algorithms unbeknownst to the operator, even when all relevant sliders are zeroed. In this post we discover that that is indeed the case for ACR/LR process 2010/2012 and for Capture NX-D – while DCRAW appears to be transparent and perform straight out demosaicing with no additional processing without the operator’s knowledge.